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Combination Formulas for Reloading Option Values of Armour


What is reloading?Edit

Reloading means: trying to change the values options which are already existing in items, for example: changing a 4% critical Boots to a 7% critical Boots.

  • However the value has chances of decreasing also.
  • New attributes or options cannot be added by reloading.

Note : You can reload option value on a item many times, the option value is randomly generated, until the option value reaches maximum value. If the option value of item reaches maximum value of the item grade, the formulas can not be used on the item. For maximum option value of item, please read Maximum armor options


Type 1 :Edit

The Combination Formulas is only for the following amours and options :

Pants : Raise Accuracy

Helmet : Raise MP Absorption

Boots : Raise Critical Hit Evasion

Gloves : Raise Skill Duration

  • Note: Combination for adding "Raise Skill Duration" option does not work on Warrior gloves




Standard Runes

(placed in Section 1)

Other Runes

(placed in Section 2)

Armour

to be Upgraded

(placed in Section 3)

Result

Status of Equipment

when Upgrading Fails

Ur(1)

Ken(3)

Wyn(4)

Nyd(5) Eoh(6) --- --- Grade 1 Armour

Option Value is changed

Will not be destroyed

Ur(1)

Ken(3)

Nyd(5)

Eoh(6) Sigel(7) --- --- Grade 2 Armour

Option Value is changed

Will not be destroyed
Ur(1)

Ken(3)

Eoh(6) Sigel(7) Tir(8) --- --- Grade 3 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Sigel(7) Tir(8) Wyn(4) --- --- Grade 4 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Wyn(4) Nyd(5) Eoh(6) Sigel(7) Ing(9) Grade 5 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Wyn(4) Nyd(5) Eoh(6) Tir(8) Odal(10) Grade 6 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Nyd(5) Eoh(6) Sigel(7) Tir(8) Ing(9) Grade 7 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Nyd(5) Eoh(6) Sigel(7) Tir(8) Odal(10) Grade 8 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Eoh(6) Sigel(7) Tir(8) Ing(9) Odal(10) Grade 9 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Sigel(7) Tir(8) Ing(9) Odal(10) Odal(10) Grade 10 Armour Option Value is changed Will not be destroyed


Type 2 :Edit

The Combination Formulas is only for the following amours and options :

Pants : Raise Evasion

Helmet : Raise HP Absorption

Boots : Raise WZ Acquisition

Gloves : Raise Basic Attack Damage

  • Note: Combination for adding "Raise Basic Attack Damage" option does not work on Mage gloves.




Standard Runes

(placed in Section 1)

Other Runes

(placed in Section 2)

Armour

to be Upgraded

(placed in Section 3)

Result

Status of Equipment

when Upgrading Fails

Ur(1)

Ken(3)

Nyd(5) Eoh(6) Wyn(4) --- --- Grade 1 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Eoh(6) Sigel(7) Nyd(5) --- --- Grade 2 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Sigel(7) Tir(8) Eoh(6) --- --- Grade 3 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Tir(8) Wyn(4) Sigel(7) --- --- Grade 4 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Nyd(5) Eoh(6) Wyn(4) Sigel(7) Ing(9) Grade 5 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Nyd(5) Eoh(6) Wyn(4) Tir(8) Odal(10) Grade 6 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Eoh(6) Sigel(7) Nyd(5) Tir(8) Ing(9) Grade 7 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Eoh(6) Sigel(7) Nyd(5) Tir(8) Odal(10) Grade 8 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Sigel(7) Tir(8) Eoh(6) Ing(9) Odal(10) Grade 9 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Tir(8) Eoh(6) Ing(9) Odal(10) Odal(10) Grade 10 Armour Option Value is changed Will not be destroyed


Type 3 :Edit

The Combination Formulas is only for the following amours and options :

Pants : Raise Magic Evasion

Helmet : Decrease HP / MP Use for Skills

Boots : Raise Critical Hit Rate

Gloves : Raise Skill Attack Damage




Standard Runes

(placed in Section 1)

Other Runes

(placed in Section 2)

Armour

to be Upgraded

(placed in Section 3)

Result

Status of Equipment

when Upgrading Fails

Ur(1)

Ken(3)

Eoh(6) Wyn(4) Nyd(5) --- --- Grade 1 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Sigel(7) Nyd(5) Eoh(6) --- --- Grade 2 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Tir(8) Eoh(6) Sigel(7) --- --- Grade 3 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Wyn(4) Sigel(7) Tir(8) --- --- Grade 4 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Eoh(6) Wyn(4) Nyd(5) Sigel(7) Ing(9) Grade 5 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Eoh(6) Wyn(4) Nyd(5) Tir(8) Odal(10) Grade 6 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Sigel(7) Nyd(5) Eoh(6) Tir(8) Ing(9) Grade 7 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Sigel(7) Nyd(5) Eoh(6) Tir(8) Odal(10) Grade 8 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Tir(8) Eoh(6) Sigel(7) Ing(9) Odal(10) Grade 9 Armour Option Value is changed Will not be destroyed
Ur(1)

Ken(3)

Eoh(6) Sigel(7) Ing(9) Odal(10) Odal(10) Grade 10 Armour Option Value is changed Will not be destroyed